/***************************************************************************** | File : GUI_Paint.c | Author : Waveshare team | Function : Achieve drawing: draw points, lines, boxes, circles and their size, solid dotted line, solid rectangle hollow rectangle, solid circle hollow circle. | Info : Achieve display characters: Display a single character, string, number Achieve time display: adaptive size display time minutes and seconds ---------------- | This version: V1.0 | Date : 2018-11-15 | Info : Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documnetation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************************/ #include "GUI_Paint.h" #include "DEV_Config.h" #include #include #include //memset() #include volatile PAINT Paint; /****************************************************************************** function: Create Image parameter: image : Pointer to the image cache width : The width of the picture Height : The height of the picture Color : Whether the picture is inverted ******************************************************************************/ void Paint_NewImage(UWORD Width, UWORD Height, UWORD Rotate, UWORD Color) { Paint.WidthMemory = Width; Paint.HeightMemory = Height; Paint.Color = Color; Paint.WidthByte = Width; Paint.HeightByte = Height; Paint.Rotate = Rotate; Paint.Mirror = MIRROR_NONE; if (Rotate == ROTATE_0 || Rotate == ROTATE_180) { Paint.Width = Width; Paint.Height = Height; } else { Paint.Width = Height; Paint.Height = Width; } } /****************************************************************************** function: Select Image Rotate parameter: Rotate : 0,90,180,270 ******************************************************************************/ void Paint_SetRotate(UWORD Rotate) { if (Rotate == ROTATE_0 || Rotate == ROTATE_90 || Rotate == ROTATE_180 || Rotate == ROTATE_270) { //Debug("Set image Rotate %d\r\n", Rotate); Paint.Rotate = Rotate; } else { //Debug("rotate = 0, 90, 180, 270\r\n"); // exit(0); } } /****************************************************************************** function: Select Image mirror parameter: mirror : Not mirror,Horizontal mirror,Vertical mirror,Origin mirror ******************************************************************************/ void Paint_SetMirroring(UBYTE mirror) { if (mirror == MIRROR_NONE || mirror == MIRROR_HORIZONTAL || mirror == MIRROR_VERTICAL || mirror == MIRROR_ORIGIN) { //Debug("mirror image x:%s, y:%s\r\n", (mirror & 0x01) ? "mirror" : "none", ((mirror >> 1) & 0x01) ? "mirror" : "none"); Paint.Mirror = mirror; } else { //Debug("mirror should be MIRROR_NONE, MIRROR_HORIZONTAL, \ MIRROR_VERTICAL or MIRROR_ORIGIN\r\n"); //exit(0); } } /****************************************************************************** function: Draw Pixels parameter: Xpoint : At point X Ypoint : At point Y Color : Painted colors ******************************************************************************/ void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color) { if (Xpoint > Paint.Width || Ypoint > Paint.Height) { //Debug("Exceeding display boundaries\r\n"); return; } UWORD X, Y; switch (Paint.Rotate) { case 0: X = Xpoint; Y = Ypoint; break; case 90: X = Paint.WidthMemory - Ypoint - 1; Y = Xpoint; break; case 180: X = Paint.WidthMemory - Xpoint - 1; Y = Paint.HeightMemory - Ypoint - 1; break; case 270: X = Ypoint; Y = Paint.HeightMemory - Xpoint - 1; break; default: return; } switch (Paint.Mirror) { case MIRROR_NONE: break; case MIRROR_HORIZONTAL: X = Paint.WidthMemory - X - 1; break; case MIRROR_VERTICAL: Y = Paint.HeightMemory - Y - 1; break; case MIRROR_ORIGIN: X = Paint.WidthMemory - X - 1; Y = Paint.HeightMemory - Y - 1; break; default: return; } // printf("x = %d, y = %d\r\n", X, Y); if (X > Paint.WidthMemory || Y > Paint.HeightMemory) { //Debug("Exceeding display boundaries\r\n"); return; } // UDOUBLE Addr = X / 8 + Y * Paint.WidthByte; LCD_DrawPaint(X, Y, Color); } /****************************************************************************** function: Clear the color of the picture parameter: Color : Painted colors ******************************************************************************/ void Paint_Clear(UWORD Color) { LCD_SetWindow(0, 0, Paint.WidthByte , Paint.HeightByte); for (UWORD Y = 0; Y < Paint.HeightByte; Y++) { for (UWORD X = 0; X < Paint.WidthByte; X++ ) {//8 pixel = 1 byte LCD_WriteData_Word(Color); } } } /****************************************************************************** function: Clear the color of a window parameter: Xstart : x starting point Ystart : Y starting point Xend : x end point Yend : y end point ******************************************************************************/ void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color) { UWORD X, Y; for (Y = Ystart; Y < Yend; Y++) { for (X = Xstart; X < Xend; X++) {//8 pixel = 1 byte Paint_SetPixel(X, Y, Color); } } } /****************************************************************************** function: Draw Point(Xpoint, Ypoint) Fill the color parameter: Xpoint : The Xpoint coordinate of the point Ypoint : The Ypoint coordinate of the point Color : Set color Dot_Pixel : point size ******************************************************************************/ void Paint_DrawPoint( UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel,DOT_STYLE Dot_FillWay) { if (Xpoint > Paint.Width || Ypoint > Paint.Height) { Debug("Paint_DrawPoint Input exceeds the normal display range\r\n"); return; } int16_t XDir_Num , YDir_Num; if (Dot_FillWay == DOT_FILL_AROUND) { for (XDir_Num = 0; XDir_Num < 2*Dot_Pixel - 1; XDir_Num++) { for (YDir_Num = 0; YDir_Num < 2 * Dot_Pixel - 1; YDir_Num++) { if(Xpoint + XDir_Num - Dot_Pixel < 0 || Ypoint + YDir_Num - Dot_Pixel < 0) break; // printf("x = %d, y = %d\r\n", Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel); Paint_SetPixel(Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel, Color); } } } else { for (XDir_Num = 0; XDir_Num < Dot_Pixel; XDir_Num++) { for (YDir_Num = 0; YDir_Num < Dot_Pixel; YDir_Num++) { Paint_SetPixel(Xpoint + XDir_Num - 1, Ypoint + YDir_Num - 1, Color); } } } } /****************************************************************************** function: Draw a line of arbitrary slope parameter: Xstart :Starting Xpoint point coordinates Ystart :Starting Xpoint point coordinates Xend :End point Xpoint coordinate Yend :End point Ypoint coordinate Color :The color of the line segment ******************************************************************************/ void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, LINE_STYLE Line_Style) { if (Xstart > Paint.Width || Ystart > Paint.Height || Xend > Paint.Width || Yend > Paint.Height) { Debug("Paint_DrawLine Input exceeds the normal display range\r\n"); return; } UWORD Xpoint = Xstart; UWORD Ypoint = Ystart; int dx = (int)Xend - (int)Xstart >= 0 ? Xend - Xstart : Xstart - Xend; int dy = (int)Yend - (int)Ystart <= 0 ? Yend - Ystart : Ystart - Yend; // Increment direction, 1 is positive, -1 is counter; int XAddway = Xstart < Xend ? 1 : -1; int YAddway = Ystart < Yend ? 1 : -1; //Cumulative error int Esp = dx + dy; char Dotted_Len = 0; for (;;) { Dotted_Len++; //Painted dotted line, 2 point is really virtual if (Line_Style == LINE_STYLE_DOTTED && Dotted_Len % 3 == 0) { //Debug("LINE_DOTTED\r\n"); Paint_DrawPoint(Xpoint, Ypoint, IMAGE_BACKGROUND, Line_width, DOT_STYLE_DFT); Dotted_Len = 0; } else { Paint_DrawPoint(Xpoint, Ypoint, Color, Line_width, DOT_STYLE_DFT); } if (2 * Esp >= dy) { if (Xpoint == Xend) break; Esp += dy; Xpoint += XAddway; } if (2 * Esp <= dx) { if (Ypoint == Yend) break; Esp += dx; Ypoint += YAddway; } } } /****************************************************************************** function: Draw a rectangle parameter: Xstart :Rectangular Starting Xpoint point coordinates Ystart :Rectangular Starting Xpoint point coordinates Xend :Rectangular End point Xpoint coordinate Yend :Rectangular End point Ypoint coordinate Color :The color of the Rectangular segment Filled : Whether it is filled--- 1 solid 0:empty ******************************************************************************/ void Paint_DrawRectangle( UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Filled ) { if (Xstart > Paint.Width || Ystart > Paint.Height || Xend > Paint.Width || Yend > Paint.Height) { Debug("Input exceeds the normal display range\r\n"); return; } if (Filled ) { UWORD Ypoint; for(Ypoint = Ystart; Ypoint < Yend; Ypoint++) { Paint_DrawLine(Xstart, Ypoint, Xend, Ypoint, Color ,Line_width, LINE_STYLE_SOLID); } } else { Paint_DrawLine(Xstart, Ystart, Xend, Ystart, Color ,Line_width, LINE_STYLE_SOLID); Paint_DrawLine(Xstart, Ystart, Xstart, Yend, Color ,Line_width, LINE_STYLE_SOLID); Paint_DrawLine(Xend, Yend, Xend, Ystart, Color ,Line_width, LINE_STYLE_SOLID); Paint_DrawLine(Xend, Yend, Xstart, Yend, Color ,Line_width, LINE_STYLE_SOLID); } } /****************************************************************************** function: Use the 8-point method to draw a circle of the specified size at the specified position-> parameter: X_Center :Center X coordinate Y_Center :Center Y coordinate Radius :circle Radius Color :The color of the :circle segment Filled : Whether it is filled: 1 filling 0:Do not ******************************************************************************/ void Paint_DrawCircle( UWORD X_Center, UWORD Y_Center, UWORD Radius, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill ) { if (X_Center > Paint.Width || Y_Center >= Paint.Height) { Debug("Paint_DrawCircle Input exceeds the normal display range\r\n"); return; } //Draw a circle from(0, R) as a starting point int16_t XCurrent, YCurrent; XCurrent = 0; YCurrent = Radius; //Cumulative error,judge the next point of the logo int16_t Esp = 3 - (Radius << 1 ); int16_t sCountY; if (Draw_Fill == DRAW_FILL_FULL) { while (XCurrent <= YCurrent ) { //Realistic circles for (sCountY = XCurrent; sCountY <= YCurrent; sCountY ++ ) { Paint_DrawPoint(X_Center + XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//1 Paint_DrawPoint(X_Center - XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//2 Paint_DrawPoint(X_Center - sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//3 Paint_DrawPoint(X_Center - sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//4 Paint_DrawPoint(X_Center - XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//5 Paint_DrawPoint(X_Center + XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//6 Paint_DrawPoint(X_Center + sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//7 Paint_DrawPoint(X_Center + sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT); } if (Esp < 0 ) Esp += 4 * XCurrent + 6; else { Esp += 10 + 4 * (XCurrent - YCurrent ); YCurrent --; } XCurrent ++; } } else { //Draw a hollow circle while (XCurrent <= YCurrent ) { Paint_DrawPoint(X_Center + XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//1 Paint_DrawPoint(X_Center - XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//2 Paint_DrawPoint(X_Center - YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//3 Paint_DrawPoint(X_Center - YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//4 Paint_DrawPoint(X_Center - XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//5 Paint_DrawPoint(X_Center + XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//6 Paint_DrawPoint(X_Center + YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//7 Paint_DrawPoint(X_Center + YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//0 if (Esp < 0 ) Esp += 4 * XCurrent + 6; else { Esp += 10 + 4 * (XCurrent - YCurrent ); YCurrent --; } XCurrent ++; } } } /****************************************************************************** function: Show English characters parameter: Xpoint :X coordinate Ypoint :Y coordinate Acsii_Char :To display the English characters Font :A structure pointer that displays a character size Color_Background : Select the background color of the English character Color_Foreground : Select the foreground color of the English character ******************************************************************************/ void Paint_DrawChar(UWORD Xpoint, UWORD Ypoint, const char Acsii_Char, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground) { UWORD Page, Column; if (Xpoint > Paint.Width || Ypoint > Paint.Height) { //Debug("Paint_DrawChar Input exceeds the normal display range\r\n"); return; } uint32_t Char_Offset = (Acsii_Char - ' ') * Font->Height * (Font->Width / 8 + (Font->Width % 8 ? 1 : 0)); const unsigned char *ptr = &Font->table[Char_Offset]; for ( Page = 0; Page < Font->Height; Page ++ ) { for ( Column = 0; Column < Font->Width; Column ++ ) { //To determine whether the font background color and screen background color is consistent if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan if (pgm_read_byte(ptr) & (0x80 >> (Column % 8))) Paint_SetPixel (Xpoint + Column, Ypoint + Page, Color_Foreground ); } else { if (pgm_read_byte(ptr) & (0x80 >> (Column % 8))) { Paint_SetPixel (Xpoint + Column, Ypoint + Page, Color_Foreground ); } else { Paint_SetPixel (Xpoint + Column, Ypoint + Page, Color_Background ); } } //One pixel is 8 bits if (Column % 8 == 7) { ptr++; } }/* Write a line */ if (Font->Width % 8 != 0) { ptr++; } }/* Write all */ } /****************************************************************************** function: Display the string parameter: Xstart :X coordinate Ystart :Y coordinate pString :The first address of the English string to be displayed Font :A structure pointer that displays a character size Color_Background : Select the background color of the English character Color_Foreground : Select the foreground color of the English character ******************************************************************************/ void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground ) { UWORD Xpoint = Xstart; UWORD Ypoint = Ystart; if (Xstart > Paint.Width || Ystart > Paint.Height) { //Debug("Paint_DrawString_EN Input exceeds the normal display range\r\n"); return; } while (* pString != '\0') { //if X direction filled , reposition to(Xstart,Ypoint),Ypoint is Y direction plus the Height of the character if ((Xpoint + Font->Width ) > Paint.Width ) { Xpoint = Xstart; Ypoint += Font->Height; } // If the Y direction is full, reposition to(Xstart, Ystart) if ((Ypoint + Font->Height ) > Paint.Height ) { Xpoint = Xstart; Ypoint = Ystart; } Paint_DrawChar(Xpoint, Ypoint, * pString, Font, Color_Background, Color_Foreground); //The next character of the address pString ++; //The next word of the abscissa increases the font of the broadband Xpoint += Font->Width; } } /****************************************************************************** function: Display the string parameter: Xstart :X coordinate Ystart :Y coordinate pString :The first address of the Chinese string and English string to be displayed Font :A structure pointer that displays a character size Color_Background : Select the background color of the English character Color_Foreground : Select the foreground color of the English character ******************************************************************************/ void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font, UWORD Color_Background, UWORD Color_Foreground) { const unsigned char* p_text = pString; int refcolumn = Xstart; int i, j, Num; /* Send the string character by character on EPD */ while (*p_text != 0) { if (*p_text < 0x7F) { //ASCII for (Num = 0; Num < font->size ; Num++) { if (*p_text == pgm_read_byte(&font->table[Num].index[0])) { const char* ptr = &font->table[Num].matrix[0]; for (j = 0; j < font->Height; j++) { for (i = 0; i < font->Width; i++) { if (pgm_read_byte(ptr) & (0x80 >> (i % 8))) { Paint_SetPixel(refcolumn + i,Ystart + j, Color_Foreground); } if (i % 8 == 7) { ptr++; } } if (font->Width % 8 != 0) { ptr++; } } break; } } /* Point on the next character */ p_text += 1; /* Decrement the column position by 16 */ refcolumn += font->ASCII_Width; } else { //中文 for (Num = 0; Num < font->size ; Num++) { if ((*p_text == pgm_read_byte(&font->table[Num].index[0])) && (*(p_text + 1) == pgm_read_byte(&font->table[Num].index[1])) && (*(p_text + 2) == pgm_read_byte(&font->table[Num].index[2]))) { const char* ptr = &font->table[Num].matrix[0]; for (j = 0; j < font->Height; j++) { for (i = 0; i < font->Width; i++) { if (pgm_read_byte(ptr) & (0x80 >> (i % 8))) { Paint_SetPixel(refcolumn + i,Ystart + j, Color_Foreground); } if (i % 8 == 7) { ptr++; } } if (font->Width % 8 != 0) { ptr++; } } break; } } /* Point on the next character */ p_text += 3; /* Decrement the column position by 16 */ refcolumn += font->Width; } } } /****************************************************************************** function: Display nummber parameter: Xstart :X coordinate Ystart : Y coordinate Nummber : The number displayed Font :A structure pointer that displays a character size Color_Background : Select the background color of the English character Color_Foreground : Select the foreground color of the English character ******************************************************************************/ #define ARRAY_LEN 50 void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground ) { int16_t Num_Bit = 0, Str_Bit = 0; uint8_t Str_Array[ARRAY_LEN] = {0}, Num_Array[ARRAY_LEN] = {0}; uint8_t *pStr = Str_Array; if (Xpoint > Paint.Width || Ypoint > Paint.Height) { //Debug("Paint_DisNum Input exceeds the normal display range\r\n"); return; } //Converts a number to a string do{ Num_Array[Num_Bit] = Nummber % 10 + '0'; Num_Bit++; Nummber /= 10; }while (Nummber); //The string is inverted while (Num_Bit > 0) { Str_Array[Str_Bit] = Num_Array[Num_Bit - 1]; Str_Bit ++; Num_Bit --; } //show Paint_DrawString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Background, Color_Foreground); } /****************************************************************************** function: Display float number parameter: Xstart :X coordinate Ystart : Y coordinate Nummber : The float data that you want to display Decimal_Point : Show decimal places Font :A structure pointer that displays a character size Color : Select the background color of the English character ******************************************************************************/ void Paint_DrawFloatNum(UWORD Xpoint, UWORD Ypoint, double Nummber, UBYTE Decimal_Point, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground) { char Str[ARRAY_LEN] = {0}; dtostrf(Nummber,0,Decimal_Point+2,Str); char * pStr= (char *)malloc((strlen(Str))*sizeof(char)); memcpy(pStr,Str,(strlen(Str)-2)); * (pStr+strlen(Str)-1)='\0'; if((*(pStr+strlen(Str)-3))=='.') { *(pStr+strlen(Str)-3)='\0'; } //show Paint_DrawString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Foreground, Color_Background); free(pStr); pStr=NULL; } /****************************************************************************** function: Display time parameter: Xstart :X coordinate Ystart : Y coordinate pTime : Time-related structures Font :A structure pointer that displays a character size Color : Select the background color of the English character ******************************************************************************/ void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground) { uint8_t value[10] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'}; UWORD Dx = Font->Width; //Write data into the cache Paint_DrawChar(Xstart , Ystart, value[pTime->Hour / 10], Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx , Ystart, value[pTime->Hour % 10], Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx + Dx / 4 + Dx / 2 , Ystart, ':' , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 2 + Dx / 2 , Ystart, value[pTime->Min / 10] , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 3 + Dx / 2 , Ystart, value[pTime->Min % 10] , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 4 + Dx / 2 - Dx / 4, Ystart, ':' , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 5 , Ystart, value[pTime->Sec / 10] , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 6 , Ystart, value[pTime->Sec % 10] , Font, Color_Background, Color_Foreground); } /****************************************************************************** function: Display image parameter: image :Image start address xStart : X starting coordinates yStart : Y starting coordinates xEnd :Image width yEnd : Image height ******************************************************************************/ void Paint_DrawImage(const unsigned char *image, UWORD xStart, UWORD yStart, UWORD W_Image, UWORD H_Image) { int i, j; for (j = 0; j < H_Image; j++) { for (i = 0; i < W_Image; i++) { if (xStart + i < LCD_WIDTH && yStart + j < LCD_HEIGHT) //Exceeded part does not display Paint_SetPixel(xStart + i, yStart + j, (pgm_read_byte(image + j * W_Image * 2 + i * 2 + 1)) << 8 | (pgm_read_byte(image + j * W_Image * 2 + i * 2))); //Using arrays is a property of sequential storage, accessing the original array by algorithm //j*W_Image*2 Y offset //i*2 X offset //pgm_read_byte() } } }