upload image, gui, and debug code
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GUI_Paint.h
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191
GUI_Paint.h
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/*****************************************************************************
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* | File : GUI_Paint.h
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* | Author : Waveshare team
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* | Function : Achieve drawing: draw points, lines, boxes, circles and
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* their size, solid dotted line, solid rectangle hollow
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* rectangle, solid circle hollow circle.
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* | Info :
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* Achieve display characters: Display a single character, string, number
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* Achieve time display: adaptive size display time minutes and seconds
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*----------------
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* | This version: V1.0
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* | Date : 2018-11-15
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* | Info :
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documnetation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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******************************************************************************/
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#ifndef __GUI_PAINT_H
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#define __GUI_PAINT_H
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#include "DEV_Config.h"
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#include "LCD_Driver.h"
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#include "fonts.h"
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#include "Debug.h"
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#include <avr/pgmspace.h>
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/**
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* Image attributes
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**/
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typedef struct {
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UBYTE *Image;
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UWORD Width;
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UWORD Height;
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UWORD WidthMemory;
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UWORD HeightMemory;
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UWORD Color;
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UWORD Rotate;
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UWORD Mirror;
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UWORD WidthByte;
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UWORD HeightByte;
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} PAINT;
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extern volatile PAINT Paint;
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/**
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* Display rotate
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**/
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#define ROTATE_0 0
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#define ROTATE_90 90
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#define ROTATE_180 180
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#define ROTATE_270 270
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/**
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* Display Flip
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**/
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typedef enum {
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MIRROR_NONE = 0x00,
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MIRROR_HORIZONTAL = 0x01,
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MIRROR_VERTICAL = 0x02,
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MIRROR_ORIGIN = 0x03,
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} MIRROR_IMAGE;
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#define MIRROR_IMAGE_DFT MIRROR_NONE
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/**
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* image color
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**/
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#define WHITE 0xFFFF
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#define BLACK 0x0000
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#define BLUE 0x001F
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#define BRED 0XF81F
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#define GRED 0XFFE0
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#define GBLUE 0X07FF
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#define RED 0xF800
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#define MAGENTA 0xF81F
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#define GREEN 0x07E0
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#define CYAN 0x7FFF
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#define YELLOW 0xFFE0
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#define BROWN 0XBC40
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#define BRRED 0XFC07
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#define GRAY 0X8430
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#define DARKBLUE 0X01CF
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#define LIGHTBLUE 0X7D7C
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#define GRAYBLUE 0X5458
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#define LIGHTGREEN 0X841F
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#define LGRAY 0XC618
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#define LGRAYBLUE 0XA651
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#define LBBLUE 0X2B12
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#define IMAGE_BACKGROUND WHITE
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#define FONT_FOREGROUND BLACK
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#define FONT_BACKGROUND WHITE
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/**
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* The size of the point
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**/
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typedef enum {
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DOT_PIXEL_1X1 = 1, // 1 x 1
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DOT_PIXEL_2X2 , // 2 X 2
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DOT_PIXEL_3X3 , // 3 X 3
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DOT_PIXEL_4X4 , // 4 X 4
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DOT_PIXEL_5X5 , // 5 X 5
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DOT_PIXEL_6X6 , // 6 X 6
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DOT_PIXEL_7X7 , // 7 X 7
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DOT_PIXEL_8X8 , // 8 X 8
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} DOT_PIXEL;
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#define DOT_PIXEL_DFT DOT_PIXEL_1X1 //Default dot pilex
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/**
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* Point size fill style
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**/
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typedef enum {
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DOT_FILL_AROUND = 1, // dot pixel 1 x 1
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DOT_FILL_RIGHTUP , // dot pixel 2 X 2
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} DOT_STYLE;
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#define DOT_STYLE_DFT DOT_FILL_AROUND //Default dot pilex
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/**
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* Line style, solid or dashed
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**/
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typedef enum {
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LINE_STYLE_SOLID = 0,
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LINE_STYLE_DOTTED,
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} LINE_STYLE;
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/**
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* Whether the graphic is filled
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**/
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typedef enum {
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DRAW_FILL_EMPTY = 0,
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DRAW_FILL_FULL,
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} DRAW_FILL;
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/**
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* Custom structure of a time attribute
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**/
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typedef struct {
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UWORD Year; //0000
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UBYTE Month; //1 - 12
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UBYTE Day; //1 - 30
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UBYTE Hour; //0 - 23
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UBYTE Min; //0 - 59
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UBYTE Sec; //0 - 59
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} PAINT_TIME;
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extern PAINT_TIME sPaint_time;
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//init and Clear
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void Paint_NewImage(UWORD Width, UWORD Height, UWORD Rotate, UWORD Color);
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void Paint_SelectImage(UBYTE *image);
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void Paint_SetRotate(UWORD Rotate);
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void Paint_SetMirroring(UBYTE mirror);
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void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color);
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void Paint_Clear(UWORD Color);
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void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color);
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//Drawing
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void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_FillWay);
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void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, LINE_STYLE Line_Style);
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void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Filled );
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void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill );
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//Display string
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void Paint_DrawChar(UWORD Xstart, UWORD Ystart, const char Acsii_Char, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground);
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void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground);
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void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font, UWORD Color_Background, UWORD Color_Foreground);
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void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground);
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void Paint_DrawFloatNum(UWORD Xpoint, UWORD Ypoint, double Nummber, UBYTE Decimal_Point, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground);
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void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground);
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//pic
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void Paint_DrawImage(const unsigned char *image,UWORD Startx, UWORD Starty,UWORD Endx, UWORD Endy);
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#endif
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